Dynasty Store Documentation
DiscordOfficial WebsiteYouTube
  • 🏠Home
  • 📦Products
    • 👔Jobs
      • 👨‍🔧Dynasty Electrician
        • 💾Install Guide
        • 📕User guide
        • ⚙️Additional Configurations
        • 🛠️Common Issues
      • ⛏️Dynasty Miner
        • 💾Install Guide
        • 📕User guide
        • ⚙️Additional Configurations
        • 🛠️Common Issues
      • 🪙Dynasty Treasure Hunter
        • 💾Install Guide
        • 📕User guide
        • ⚙️Additional Configurations
        • 🛠️Common Issues
      • ⛑️Dynasty Lifeguard
        • 💾Install guide
        • 📕User guide
        • 🛠️Common issues
    • 🖌️UI
      • 🎯Dynasty Waypoint
        • 💾Install guide
        • 📕User guide
        • 🛠️Common issues
      • 🌀Dynasty Text 3D
        • 💾Install guide
        • 📕User guide
        • 🛠️Common issues
      • 💬Dynasty Notify
        • 💾Install Guide
        • 📕User guide
        • 🛠️Common issues
      • 🧾Dynasty Scoreboard
        • 💾Install Guide
        • 📕User guide
        • 🛠️Common issues
    • 🔫Dynasty Mug & Carjack
      • 💾Install guide
      • 📕User guide
      • 🛠️Common issues
Powered by GitBook
On this page
  • 1. Stones
  • 1.1 Level required
  • 1.2 Respawn probabilities
  • 1.3 Stones coords
  • 2. Ores
  • 2.1 Drop probability and quantity
  • 2.2 Price
  • 2.3 Experience
  • 2.4 Totalhits
  • 2.5 Pickaxe durability
  • 3. Experience system
  • 4. Props
  1. Products
  2. Jobs
  3. Dynasty Miner

User guide

User guide on how to use the Dynasty Miner

1. Stones

To modify all the configurations of the stones you can modify the table Config.Minerals in dynasty_miner/config/config.lua

Config.MinesLevels = {
    [1] = {
        levelRequired = 1,
        chances = { coal = 80, gold = 15, emerald = 5 },
        coords = {
            vec3(2936.808838, 2780.795654, 39.305542),
            vec3(2941.780273, 2774.043945, 39.255005),
            vec3(2947.898926, 2775.666016, 39.187500),
            vec3(2946.738525, 2783.287842, 39.777344),
            vec3(2939.261475, 2786.597900, 39.861572),
            vec3(2945.604492, 2789.986816, 40.333374),
            vec3(2941.529785, 2779.344971, 39.339233)
        }
    },
}

1.1 Level required

To modify the level the player need to mine that ore you have to modify the level required

levelRequired = 1

1.2 Respawn probabilities

To modify the respawn probabilities you can change the name of the ores you want to respawn in that rock and its probability

chances = { coal = 80, gold = 15, emerald = 5 }

1.3 Stones coords

To modify the coords of the stones you want to have that configuration you modify the coords list

        coords = {
            vec3(2936.808838, 2780.795654, 39.305542),
            vec3(2941.780273, 2774.043945, 39.255005),
            vec3(2947.898926, 2775.666016, 39.187500),
            vec3(2946.738525, 2783.287842, 39.777344),
            vec3(2939.261475, 2786.597900, 39.861572),
            vec3(2945.604492, 2789.986816, 40.333374),
            vec3(2941.529785, 2779.344971, 39.339233)
        }

2. Ores

To modify all the configurations of the ores you can modify the table Config.Minerals in dynasty_miner/config/config.lua

Config.Minerals = {
    ["coal"] = {
        model = "prop_dynasty_coal",
        items = {
            { "coal_ore",     100, 4 }, --- item name, probability, max drop
            { "flint",        20,  3 }, --- item name, probability, max drop
            { "sulfur_chunk", 10,  2 } --- item name, probability, max drop
        },
        price = 130,
        experience = 75,
        totalhits = 3,
        durabilitypenalty = 1
    },
}

2.1 Drop probability and quantity

To modify the drop probability of the item and the max quantity you can receive you can change the items table

        items = {
            { "coal_ore",     100, 4 }, --- item name, probability, max drop
            { "flint",        20,  3 }, --- item name, probability, max drop
            { "sulfur_chunk", 10,  2 } --- item name, probability, max drop
        },

2.2 Price

Tomodify the price you get from mining each ore you can modify the price value

        price = 130

2.3 Experience

To modify the experience you get from mining each ore you can modify the experience value

        experience = 75

2.4 Totalhits

To modify the amount of interactions you need to do (pickaxe animation) to successfully mine each ore you can change the totalhits value

        totalhits = 3

2.5 Pickaxe durability

To modify the amount of durability you lose from your pickaxe with the interaction for each ore you can change the durabilitypenalty value

        durabilitypenalty = 1

3. Experience system

To modify the amount of experience needed for each level you can change the values in Config.LevelExperience table in dynasty_miner/config/config.lua

Config.LevelExperience = {
    [1] = 3500,
    [2] = 8500,
    [3] = 17500,
    [4] = 45000,
    -- [5] = 60000,
    -- [6] = 100000,
}

4. Props

To modify the props position you can change te values from the table ObjectList in dynasty_miner/config/config.lua

ObjectList = {
    Conveyor_1 = {
        coords = vec3(2955.797119, 2781.570068, 38.65),
        model = GetHashKey('cs5_4_q_conv4'),
        rotation = vec3(-5.999979, 3.999954, -151.998672)
    },
    Conveyor_2 = {
        coords = vec3(2957.624023, 2768.287598, 40.5),
        model = GetHashKey('cs5_4_q_conv4'),
        rotation = vec3(-5.999979, 3.999954, -151.998672)
    },
    Conveyor_3 = {
        coords = vec3(2954.345947, 2791.996094, 38.96),
        model = GetHashKey('prop_ind_conveyor_04'),
        rotation = vec3(23.999992, -0.000004, 7.999949)
    },
    Conveyor_4 = {
        coords = vec3(2958.549561, 2761.358887, 44.613716),
        model = GetHashKey('prop_ind_conveyor_01'),
        rotation = vec3(-7.999940, -0.000000, 7.999985)
    },
    Conveyor_5 = {
        coords = vec3(2955.701416, 2782.223877, 41.72),
        model = GetHashKey('prop_ind_conveyor_01'),
        rotation = vec3(-7.999940, -0.000000, 7.999985)
    },
    Conveyor_6 = {
        coords = vec3(2957.021240, 2772.763184, 43.006470),
        model = GetHashKey('prop_ind_conveyor_01'),
        rotation = vec3(-7.999940, -0.000000, 7.999985)
    },
    BoxFight = {
        coords = vec3(2959.081787, 2753.872559, 42.593098),
        model = GetHashKey('prop_skip_08b'),
        rotation = vec3(0.000000, -0.000000, 106.998299)
    },
    Table = {
        coords = vec3(2945.131104, 2747.680908, 42.30),
        model = GetHashKey('prop_table_03'),
        rotation = vec3(0, 0, -80.999771)
    },
    Notebook = {
        coords = vec3(2944.83, 2747.62, 43.12),
        model = GetHashKey('vw_prop_notebook_01a'),
        rotation = vec3(0, 0, 190)
    },
    Papers = {
        coords = vec3(2944.96, 2746.97, 43.10),
        model = GetHashKey('v_ind_cs_paper'),
        rotation = vec3(0, 0, 100)
    },
    Ashtray = {
        coords = vec3(2944.66, 2748.11, 43.10),
        model = GetHashKey('v_res_mp_ashtrayb'),
        rotation = vec3(0, 0, 0)
    },
    Box = {
        coords = vec3(2945.432861, 2745.69, 42.32),
        model = GetHashKey('prop_dynasty_box'),
        rotation = vec3(0.000000, -0.000000, 10.997986),
    },
    Light_1 = {
        coords = vec3(2944.38, 2743.12, 42.36),
        model = GetHashKey('prop_ind_light_03c'),
        rotation = vec3(0.00, -0.00, 151.99),
    },
    Light_2 = {
        coords = vec3(2975.26, 2795.75, 39.00),
        model = GetHashKey('prop_ind_light_03c'),
        rotation = vec3(0.00, 0.00, -89.99),
    },
    Light_3 = {
        coords = vec3(2936.29, 2776.51, 38.00),
        model = GetHashKey('prop_ind_light_03c'),
        rotation = vec3(0.00, -0.00, 146.99),
    },
    Light_4 = {
        coords = vec3(2952.86, 2818.39, 41.30),
        model = GetHashKey('prop_ind_light_03c'),
        rotation = vec3(0.00, 0.00, 8.99),
    },
    Light_5 = {
        coords = vec3(2926.40, 2794.46, 39.62),
        model = GetHashKey('prop_ind_light_03c'),
        rotation = vec3(0.00, 0.00, 86.99),
    },
    Light_6 = {
        coords = vec3(2966.65, 2775.81, 37.66),
        model = GetHashKey('prop_ind_light_03c'),
        rotation = vec3(0.00, 0.00, 146.99),
    },
    Light_7 = {
        coords = vec3(2931.692383, 2819.551758, 44.98137),
        model = GetHashKey('prop_ind_light_03c'),
        rotation = vec3(0.00, 0.00, 35.99),
    },
    Support_1 = {
        coords = vec3(2959.633057, 2757.382813, 40.380482),
        model = GetHashKey('prop_dynasty_support'),
        rotation = vec3(0.999980, -0.000003, -81.999596),
    },
    Support_2 = {
        coords = vec3(2957.139648, 2774.378174, 37.766121),
        model = GetHashKey('prop_dynasty_support'),
        rotation = vec3(0.000000, 0.000000, -85.999641),
    },
}
PreviousInstall GuideNextAdditional Configurations

Last updated 1 year ago

📦
👔
⛏️
📕
Miner items